April 30, 2024 - CZR
Caesars Entertainment's Q1 2024 earnings call (CZR) was, to put it mildly, a surprise. CEO Tom Reeg himself acknowledged that the company isn't in the habit of delivering quarters that look like this one. With a 10% year-over-year decline in adjusted EBITDAR, the results were far from the stellar performance investors have come to expect. The culprit? A confluence of "transitory issues," as Reeg labeled them, including unfavorable table hold in Las Vegas, inclement weather impacting regional properties, and initial losses from the launch of sports betting in North Carolina.
While these factors undoubtedly played a role, a deeper dive into the transcript reveals a potentially more concerning trend: declining table game volume in Las Vegas, even when adjusted for the closure of the Rio. This subtle shift, easily overshadowed by the company's narrative of "transitory" headwinds, suggests a possible weakening in the core Las Vegas gambling market, particularly for table games.
Reeg disclosed that table game drop in Las Vegas, excluding the Rio, was down 7% year-over-year. This decline, while less dramatic than the overall 10% drop in table game drop, is still significant, especially considering the record-breaking occupancy rates in Las Vegas during the quarter. With occupancy exceeding 97%, one would expect table game volume to be robust, even with the Rio closure. The fact that it isn't raises questions about the underlying strength of the Las Vegas table game market.
Could this be a sign that the "house" is losing its edge, at least when it comes to table games? While Reeg dismissed the volume decline, attributing it solely to unusually low table hold, the possibility of a deeper shift in consumer behavior shouldn't be ignored. The company's reliance on a single narrative – that of transitory issues – could be masking a more permanent trend.
This hypothesis is further supported by the fact that Caesars' table hold in Q1 2024, while low, was still within the company's typical historical range. The real outlier was the exceptionally high table hold in Q1 2023, which Reeg himself acknowledged. This suggests that the current quarter's performance might not be a simple reversal of unusually good luck last year, but a return to a more normalized, and potentially less favorable, table game environment.
Looking beyond the immediate quarter, this potential shift in table game volume could have significant implications for Caesars' future earnings. While the company is banking on growth in its regional properties and digital segments, Las Vegas remains its largest and most profitable market. A sustained decline in table game volume could dampen the company's overall growth trajectory, even with strong performance in other segments.
This data points to a clear divergence between 2023 and 2024. While table hold in Q1 2023 was unusually high, drop was also strong, indicating robust customer engagement. In Q1 2024, table hold reverted to a more normal level, but drop declined significantly, suggesting a potential drop in customer participation.
It's worth noting that Caesars isn't the only gaming company facing potential headwinds in the table game market. Competitors like MGM (MGM) and Wynn (WYNN) have also reported strong growth in their high-end segments, while mass market performance has been more muted. This could indicate a broader trend of high rollers driving growth, while mass market players are becoming more cautious with their spending.
While the table game trends in Las Vegas are concerning, Caesars' digital segment offers a glimmer of hope. Driven by strong momentum in both Online Sports Betting (OSB) and iCasino, the segment reported some impressive figures:
Particularly noteworthy is the success of the Caesars Palace Online app, which now accounts for over 50% of iCasino net gaming revenue despite launching only seven months ago. This highlights the potential of leveraging Caesars' strong brand recognition and customer loyalty in the digital space.
Tom Reeg expressed strong confidence in reaching the $500 million adjusted EBITDA target for the digital segment by 2025. He outlined a path based on continued market growth, improving OSB hold driven by parlay betting, the success of Caesars Palace Online, and the launch of a second iCasino brand. Furthermore, he highlighted the potential upside from the expiration of existing marketing partnerships in 2024 and 2025.
Caesars' future performance will depend on how effectively it adapts to this evolving market landscape. While the company is pursuing cost-cutting measures and investing in its digital offerings, these strategies might not be enough to offset a sustained decline in table game volume. The "house" might need to rethink its approach to attracting and retaining mass market players if it wants to maintain its long-term edge in the ever-competitive Las Vegas gaming market.
"Fun Fact: Did you know that Caesars Entertainment owns the world's largest privately held collection of Roman artifacts? They are displayed throughout the company's properties, adding a touch of history and grandeur to the casino experience. Perhaps Caesars could leverage this unique asset to attract a wider range of customers, creating experiences that go beyond traditional gambling."